I've been told GLQuake does now too, but I know in the past you had to use nVidia Inspector to point the driver settings to the correct executable, since it was looking for quake.exe instead of glquake.exe and glqwcl.exe. ![]() Quake 2 works fine with nVidia's drivers. Your Quake 2 issue sounds like your display may not be handling the resolution correctly. Winquake still works fine, regardless of drivers, barring the occasional palette issue that goes away when the screen flashes. If you grabbed retail copies of the games you'd be having the same problem. ![]() ![]() Blame the drivers and lack of foresight in the coding of the GL executables themselves, not Steam.
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